The Minotaur.


  • The Breakdown.

    This character was made entirely in Zbrush with some minor clean up afterwards for the lowpoly model.

    My workflow this project:
    Making basemesh with Zspheres > Converting to skin > sculpt high poly > polypaint > retopo+unwrap > high to low poly projection > profit!



    Software used.

    Zbrush 4R4
    UVlayout
    Photoshop CS5
    Autodesk 3dsmax