Camera.


  • The Breakdown.

    This Camera is made with the PBR standard.

    My workflow this project:
    With the use of nDo (part of the Quixel Suite) I was able to draw the normal map entirely in photoshop.
    This is a plus because it terminates the process of making a high poly model and bake information from high > low poly models.


    Software used.

    Quixel Suite ndo/ddo/3do
    UVlayout
    Photoshop
    Autodesk 3dsmax